Audio Scenography IS COMPOSING LISTENING

Audio Scenography is a discipline that allows us to facilitate our clients to author a listening experience with bespoke detail.

To achieve this Polytope operates at the intersections of co-creative direction, architectural acoustics, infrastructure design, software development and deployment, sound design and music composition. Our team represents the very best, most current take in each of these fields, working as one.

We believe that every the listening experience should be as compelling as the visual and that the ears can tell dimensions of stories and add meaning to architecture and exhibits that the eyes can not.

By partnering with clients worldwide—from concept to installation—we craft listening experiences that not only complement but elevate the overall impact.


tOGETHER WE CAN CUT THROUGH THE NOISE

 

In today’s attention economy, industries from museums and theme parks, to scientific research and orchestras have sought for more and more engaging ways to present themselves and their vision to the public. We live in a world that oversaturates our senses with information, most of which is noise.

High impact intersensory design will become the new normal for cultural institutions looking to energize and engage- our job is to make these experiences impactful signals that are full of life, not part of the noise.

Within another decade, everything from retail to education will have adopted intersensory strategies, blurring the areas of media, art, and design further. AI-generated audio, video, texts will consolidate and redefine the norms of creative production over the past two hundred years, blur lines that were thought to be steadfast. With these new modes of production, new tools of perception: what’s most particularly human and designed for human lifefullness will remain what’s most valuable to experience. Together we can cut through the noise.


Speakers, audio, computers and acoustic design are the tools.

Air is the medium.

The human body is the instrument.

Polytope replaces an outdated cluster of creative and technical services built around pre-digital and pre-immersive design approaches to listening.

Immersive experiences and exhibits requires complex, lengthy, interdisciplinary collaborations from concept to opening and operation. 

To reach their potential, these projects demand fluent integration of creative, engineering, and software services. 

Polytope is a uniquely expert and experienced partner from fine art to retail and everything between. 

Audio Scenography is a phrase derived from fusing the essential insights of two fields. In contemporary theater and performance, scenography is a recently developed production role which directs the experiential impact of all media and aesthetic concerns on the perceiver. Exhibition designers now also call themselves “scenographers.” In psychoacoustics, auditory scene analysis is the most widely adopted model for how humans transform the never-ending stream of sound information received by the ear into meaningful sense of things and place. Audio scenography takes responsibility for the scenographic impact of what is heard rather than providing ad hoc services that were never imagined nor can address the experience in its totality. 

An Audio Scenography is the expert interplay of technology, architecture, acoustics, and a content-driven musical or audio-based environment.

Speakers, audio, computers and acoustic design are the tools. Air is the medium. The human body is the instrument through which artistic, scientific or commercial content can be metabolized into collective experience.

The Audio Scenographer operates fluently between art & design, engineering, and technology-  capable of producing musical scores, creating audio, sound, and music concepts, in addition to handling architectural drawings for acoustic impact, working within the iterative processes used in the construction industry, and providing coordinated advice to all partners to ensure the imagined listening experiences are made real as the project unfolds.

An effective Audio Scenography is one in which all these different fields of expertise are understood as interdependent, audio, sound, and music concepts are communicated in actionable and accessible ways to all stakeholders, global creative intent is impactfully manifested for the listening audience.

Audio Scenography is a design approach, not an aesthetic. There are many possible solution networks, with a toolkit drawing from art history to physics. By leveraging this system, the right balance of acoustic, creative, and audio investments can be made to more efficiently yield the desired result. This means that each project will be unique and takes its own path toward success.


HOW WE WORK

Polytope operates at the intersections of creative direction and development, sound design, composition, software development, infrastructure design, and acoustics.

Taking authorship of the listening experience within architecture requires consideration of the audio scenography from the first conceptual stage through the final installation. When engaged in this way, we can guarantee a methodical creative exchange that yield both ground-breaking and realizable experiences.

We use cutting-edge technology and low-tech solutions in the same sentence. Our use of audio and acoustic techniques are insights tailored to each project. We combine static, interactive, and generative systems to produce a compelling audio scenography that maxes out what’s possible to achieve given all project conditions.